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Offray Luna

the number-one thing you want to make the user interface be is a learning environment—something that’s explorable in various ways, something that is going to change over the lifetime of the user using this environment. New things are going to come on, and what does it mean for those new things to happen?

This means improvements not only in the applications but also in the user interface itself. Some of those ideas were quite manifest in the original Macintosh, but are much less manifest in the Macs of today—and of course never really made it to Microsoft. That just wasn’t their way of thinking about things, and I think a programming language is the same way. Even if the user is an absolute expert, able to remember almost everything, I’m always interested in the difference between what you might call stark meaning and adjustable meaning.

Alan Kay, http://queue.acm.org/detail.cfm?id=1039523